FlyQuest Stand Alone at the Top of the LCS

After the FLY vs C9 game today, only one team remains undefeated in North America.

LCS had an unfortunate delay at the start of the day. Due to some hardware issues relating to on-stage audio, teams were sent back to their facilities and had to play the rest of the games remotely, which were pushed back an hour.

Roster issues also continued on Day 2 as well. Yesterday was the debut of Golden Guardians mid laner Gori, who couldn’t play with his team last week due to visa issues. Unfortunately, not all teams managed to get their full rosters together in Week 2. FlyQuest and Dignitas support players Eyla and IgNar haven’t joined their respective teams. For a second consecutive week, we saw Winsome and Biofrost on the stage.

Week 2 of the LCS was also the first time a major region played on the newest patch, 13.1b, with the ADC and bruiser itemization changes. Due to the new patch, some champions, like Yuumi, dropped were absent from pick/bans during the week, while some new champions rose in priority like Caitlyn and Amumu.

FLY vs C9

Before the game, nearly everyone’s eyes were on the two bot laners, but the early action came in the mid lane. After finding a clean 2v2 fight, FLY mid/jungle started out the game on the right food. Spica was even able to carry his lead to bot lane with the first Herald. More bad news came for C9 when their only lead on the map Fudge died 1v1 to Impact in the top lane. There were a couple of close calls during the mid game, but FLY managed to come out ahead in all skirmishes and strengthen their lead with a 20-minute Baron.

FLY’s gold lead ballooned over 7k with the Baron siege, and they trapped C9 to their base. C9 tried to pick FLY solo laners in side lanes, but they couldn’t find any kills and gave a second Baron on top of it. FLY top side had scaling on their side, not to mention their lead, and with a 7/1 VicLa leading the way they ended the game in a dominating fashion.

  • Teams: FLY 1 – 0 C9
  • Time: 29:52
  • Kills: 13 – 2
  • Turrets: 10 – 1
  • Gold: 58.5k – 46.4k
  • Dragons: 3 – 1
  • Barons: 2 – 0


It took four games, but finally Jojo was on the side of the winning matchup in the mid lane. With both Inspired and Vulcan visiting his lane in the early game, EG found themselves a lot of map pressure and used it to control early objectives. While EG were focusing on the Jensen, the other side lanes of DIG weren’t able to create anything else on the Rift and the gold lead eventually grew to a massive amount.

While DIG not doing any proactive moves definitely helped them, EG had a good game plan, and they executed it very cleanly. They made their only mistake when they overextended a little bit while trying to end the game with a Baron push and gave over a couple of shutdowns. But in the end, it did not matter as they came back with their second attempt and managed to close it out with an ace.

  • Teams: DIG 0 – 1 EG
  • Time: 26:48
  • Kills: 2 – 14
  • Turrets: 0 – 9
  • Gold: 38.4k – 53.2k
  • Dragons: 1 – 3
  • Barons: 0 – 1


Image credit: Colin Young-Wolff/Riot Games

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