With its new game, Hello Games is literally promising the world. Is the developer of No Man’s Sky about to make the same disastrous mistakes all over again?

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A fantasy world

It was exactly 10 years ago that Hello Games first announced the project that catapulted it to enormous mainstream attention: No Man’s Sky. To call the following decade turbulent for the studio would be something of an understatement. 

For years, it got to ride the highs of working on one of the most hotly anticipated games of all time, all the while happily making wild and hugely ambitious claims about the project in countless interviews and presentations. But then the final product launched in a seriously underwhelming state, and the studio—and particularly its de-facto spokesperson, Sean Murray—found themselves suddenly at the centre of a near-unprecedented backlash, accompanied by a tsunami of toxicity and harassment. The team even got thrown under the bus by their own publisher. Whatever your thoughts on the game itself, and despite the fact that it ultimately sold very well indeed, No Man’s Sky’s launch was undoubtedly one of the worst PR catastrophes gaming has ever seen.

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