Redfall studio was reportedly working on offline mode for May release before closure

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Redfall studio was reportedly working on offline mode for May release before closure


Akane Austin – one of four studios closed as part of a shock announcement by Microsoft earlier today – was reportedly working on a major update for its embattled vampire shooter Redfall, that was set to release this month.


That’s according to IGN’s Wesley Yin-Poole, who writes Arkane Austin was working on DLC and updates for the game “until very recently”. These updates included features promised as part of Redfall’s long-promised Hero Pass and an release that would include an offline mode.


As per IGN, Redfall’s Hero Pass was set to add two new characters this “Halloween” – almost a year and a half after the game’s critically panned launch – while an offline mode was due to release as part of a new update later this month, until Microsoft’s closure decision put an end to those plans.

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Last year, Redfall game director Harvey Smith told Eurogamer the studio was “working actively” to remove its hugely unpopular always-online requirement when playing strictly in single-player mode – and it’s failure to launch raises questions about the game’s future should Microsoft take the next step of pulling Redfall’s servers offline.


Today’s studio closures – impacting Arkane Austin, Hi-Fi Rush and The Evil Within studio Tango Gameworks, Mighty Doom developer Alpha Dog Games, and Roundhouse Studios – have been met with widespread condemnation, with Arkane Lyon’s studio and co-creative director even taking to social media to describe the move as a “fucking gut stab”.


Since then, former Blizzard president Mike Ybarra has moved to defend Xbox boss Phil Spencer, insisting, “I know this hurts him as much as anyone else.”



www.eurogamer.net