‘Ouch, right in the review score’: Arrowhead CEO reacts to Helldivers 2 review bombing, apologizes for PSN mandate communication

37
helldivers 2 polar patriots warbond

It’s been a challenging day for Helldivers 2 as developer Arrowhead continues to wrestle with the fallout of an unexpected and unpopular announcement: Soon, all Helldivers 2 Steam players will be required to link a PlayStation account to continue playing.

Videogames requiring outside account linking is nothing new, but many Helldivers 2 players are protesting this mandate arriving months after the game’s release, and with an insufficient warning that it was coming (Who really reads the fine print?). Fans are also calling foul on Sony’s reasoning for requiring PSN integration, citing security and “player protection” as things that are apparently only possible when you’re signed into PSN.

Today alone, Helldivers 2 has accrued over 20,000 negative Steam reviews, dropping the top-selling co-op shooter to a “Mixed” recent review rating.

(Image credit: Steam)

All day, Arrowhead community managers have been fielding complaints on Discord, acknowledging players who feel their trust has been breached and assuring them that Sony is receiving the feedback. Only in the last few hours has Arrowhead CEO Johan Pilestedt, who has been a core presence and personality in the Helldivers 2 community from the start, opened up about the announcement.

“I understand that linking accounts and signing up for additional services may not be something that some users would like to do and that needs to be respected,” Pilestedt tweeted. “While the steam page has always shown the requirements on the game page, I wish we had been more clear with the long term intent to not disappoint any of the divers out there.”

helldivers 2

(Image credit: Johan Pilestedt via Twitter)

It’s true that the Helldivers 2 Steam page has always listed a requirement for a PSN account (a small yellow box on the right side of the page), but as this the first time Arrowhead has clarified that Steam-only play was only “temporarily optional,” you’d be forgiven for thinking Sony was not going to suddenly make PSN linking a requirement months after the fact.

www.pcgamer.com