Ignore the presets in Dying Light 2: everyone should turn on DX12 for a frame rate boost

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Ignore the presets in Dying Light 2: everyone should turn on DX12 for a frame rate boost


Dying Light 2 is a pretty game. It’s a pretty demanding one too. And it’s a game where every frame counts, particularly when you’re careering across rooftops—a dropped frame or two can mean missing a jump and ending up being swarmed by the undead. So anything you can do to keep your framerate up, north of 60fps if at all possible, is a good idea.

Dying Light 2 does have plenty of display settings to play with, including presets that let you get into the action quickly. The problem is when you drop down to either Low, Medium, or High quality settings, the game defaults to D3D11. Which would be fine if it wasn’t for the fact that the D3D12 Render Mode offers a sizable boost to performance—as much as 10% over D3D11 at the same settings. 

(Image credit: Future)

Turn on Asynchronous Compute at the same time and you’re looking at an additional 8% improvement for making the most of your hardware. The game looks the same with these on, but it runs quicker. Combined you’re looking at an 18% improvement. Definitely worth doing.



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