Huge changes coming to Destiny 2’s masterwork armor and weapons

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Huge changes coming to Destiny 2's masterwork armor and weapons


As an avid reader of the This Week at Bungie blog, I have long since made my peace with the way Destiny 2 balance changes tend to be a mixture of ‘giveth’ and ‘confusingly taketh away’. Today’s entry, which focuses on changes to how masterwork armor and weapons function, is a perfect example of the form. On the one hand we’re getting some much-requested quality of life stuff. On the other it’s going to become more fiddly to generate Orbs of Light. 

Below I’ll break down each of the major changes, which go live with the arrival of The Witch Queen on 22 February (and start of Season 16). I’ll also give some analysis on what I expect the impact to be. Let’s begin with the good stuff:

You’ll be able to unlock all mods in the seasonal artifact 





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