Feel very justified in excessive xenocide with Rogue Invader

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Feel very justified in excessive xenocide with Rogue Invader


A roguelike shooter mimicking old-school black and white games, Rogue Invader is nonetheless a stylish new-wave roguelite sidescrolling shooter, and it’s finally out. Released on December 15 of last year, Rogue Invader’s launch flew under the radar for many—me included.

There’s only one reusable drop pod and it only fits one person, so you’re invading the alien home world one grunt at a time. (We lost all the supply ships, apparently.) That might seem nasty, or evil, but the aliens started it and also their king is a huge, huge jerk. Seriously, King Zeno heckles you relentlessly and I hate him.

(Image credit: Squishy Games)

Each run, your single soldier collects more supplies and explores more levels, both static and procedural, for equipment to beam back up to the invasion ship. As you research and collect resources you unlock new guns, customize them, and build up a supply of resources so subsequent invaders are better armed and equipped. Eventually, you’re dropping heavily armored assault troopers with heavy weapons backed up by orbital strikes from the capital ships.



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