Elden Ring’s horror is better because it’s not dark and gloomy

31
Elden Ring's horror is better because it's not dark and gloomy


There were all sorts of questions on players’ minds before the release of Elden Ring about how a Dark Souls experience would translate to an open-world structure. How could Elden Ring capture that fear, the claustrophobia, that punishing atmosphere when players have all that room to escape? Well the answer is because Elden Ring doesn’t need to hide its horror. Elden Ring shows you what’s going to mess you up in the brightest of daylight.

In the medium of film, projects like Midsommar or The Wicker Man have explored how ghastly things can happen during the day. Horror isn’t just about things going bump in the night—terrible happenings are maybe at their worst when shadows can’t shroud them. There is nothing to hide. Ari Aster, director of Midsommar, deliberately wanted the film to feel as if it was a fairytale, a folk story with those traditional horror elements (opens in new tab). And Elden Ring explores that same feeling within the realm of gaming.

(Image credit: FromSoftware)

Elden Ring loves to show you just how terrible it can be



www.pcgamer.com