Bungie’s narrative team reveals why SIVA never came back in Destiny 2

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    Bungie's narrative team reveals why SIVA never came back in Destiny 2


    The SIVA storyline in Destiny revolved around its corruption of the OG Iron Lords. (Image credit: Bungie)

    Destiny 2 is building towards the conclusion of its current overarching story with next year’s The Final Shape. But Destiny is also a game that weaves its story out of many dangling plot threads. How strong is our alliance with the Cabal? What’s the Hive god of war up to? How’s Osiris feeling now he’s been woken from an almost year-long coma with help from a cup of tea brewed from the desiccated body of a disciple of the Darkness?

    And those are just a few of the stories from The Witch Queen’s seasons. Across Destiny’s almost nine-year history, there’s an absurd number of ideas and concepts. There are mysterious planetary anomalies, wish-granting dragons, and even the Nine—eldritch consciousnesses formed from loops of dark matter created from the gravity of the planets of our solar system. It’s a wild ride.

    But no dormant plot thread is as oft-discussed among the Destiny community as SIVA—the self-assembling, self-replicating nanotechnology that formed the basis of Destiny 1’s Rise of Iron expansion. The tech was designed to accelerate humanity’s ascent, specifically intended for use in easily constructing new colonies off-planet. But, as tends to be the way, SIVA ended up as a weapon used against us by a sect of Fallen known as the Devil Splicers.

    SIVA nanobots in Destiny.

    The Devil Splicers were a sect of Fallen who weaponised SIVA. (Image credit: Bungie)

    It’s been over six years since SIVA was an active part of the game’s story—it’s never received more than a few passing references in Destiny 2—but you’ll still see regular subreddit threads hoping it’ll appear in future seasons. It’s a common enough occurrence that you’ll also regularly see threads asking why the hell people are so into SIVA.



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