Bungie’s Joe Blackburn talks Lightfall, Strand and the huge systemic changes coming to Destiny 2

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Bungie's Joe Blackburn talks Lightfall, Strand and the huge systemic changes coming to Destiny 2


Lightfall is set on Neptune, with the guardians protecting the city of Neomuna from Emperor Calus and his Cabal loyalists.   (Image credit: Bungie)

Last week’s Destiny 2 showcase dropped a deluge of information about the next major expansion: Lightfall. Set to land on February 28, it sees the guardians journeying to Neptune and the previously undiscovered gleaming city of Neomuna. There they’ll meet new allies called Cloud Striders, learn how to wield Strand (a second “Darkness” subclass), and face off against Emperor Calus, whose Shadow Legion has been augmented by The Witness and now includes monstrous “Tormentors”. 

Even for committed Destiny 2 enjoyers, it was a lot. And that was before you got into the systemic changes, like the addition of a much-requested in-game LFG to help find fireteams for any activity, the even more requested loadout manager, and improvements to the frequently-maligned new player onboarding experience. With so many threads to pull on, I wanted to speak to game director Joe Blackburn immediately. He was joined by assistant general manager Dan McAuliffe, and we started off with Strand.

Lightfall images

Warlock’s unleash a burst of Strand in their super, but will also be able to summon Strand creatures. (Image credit: Bungie)

Grappling with Strand 



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