Another Crab’s Treasure review | PC Gamer

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Krill the crab in Another Crab

Need to Know

What is it? A soulslike/platformer hybrid starring a hermit crab.
Release date April 25, 2024
Expect to pay TBA
Developer Aggro Crab
Publisher Aggro Crab
Reviewed on Gigabyte G5 laptop
Steam Deck Playable
Link Official site 

The most fun I’ve had with a soulslike since Elden Ring. The less self-serious take on the genre I wanted Lies of P to be. FromSoftware should just go ahead and cancel Shadow of the Erdtre… OK, now we’re moving from possible hyperbole to outright lies. But I honestly stand by the first two. Another Crab’s Treasure is a joke game that takes being a great soulslike seriously. It’s a charming, creative platformer with terrific combat and a good eye for both pretty scenery and silly sight gags. But it also contains the line “This is a coddamn shipshow!” so I’ll respect any demands to take 80 points off its score.

You’re a hermit crab called Krill who’s had his shell stolen by a literal loan shark (ho ho). So begins an oceanwide quest to get it back which involves hitting a lot of hostile sea life with a fork. Apparently there’s no stamina underwater so all you have to worry about is getting as many hits in as you can then leaping out of the way before being hit back. Actually, that’s a pretty big worry considering how vulnerable poor Krill is without his shell.

Luckily, there are replacement shells everywhere. They’re able to block a few attacks before shattering, forcing you to quickly scurry to find another. This might sound tedious but it’s actually one of the game’s best ideas. Shell’s have unique powers; a sushi roll gives appalling defence, but you can chow down on it mid-battle to restore health. A rubber duck can be thrown to act as a decoy while you scamper away. The soda can make me laugh when I see Krill waddling about in it. All handy skills for different situations, and because they break so easily, you’re encouraged to try them all. You can buy shell insurance for your favourites too, letting you spawn with one at every bonfire. (They’re not called bonfires, but come now, we’re all friends here.) 

(Image credit: Aggro Crab)

Combat does a fine impression of Dark Souls’ sword fighting, with every enemy having a health bar to cut down and another Sekiro-like bar that, once filled up, gives you a chance to stun your foe and get some free hits in. It begins to truly sing once you unlock the grappling hook, letting you yank enemies towards you for a good forkin’. Delightfully, to successfully hook bigger prey you’ll have to nail a fun little fishing mini-game which mixes surprisingly perfectly with soulslike swordplay. Master it and boss battles become brilliant tug-of-wars with a lovely sense of flow. 

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