Gigantic: Rampage Edition is a slightly shaky but mostly thrilling revival of my favorite dead game

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Gigantic: Rampage Edition is a slightly shaky but mostly thrilling revival of my favorite dead game

Six years ago, the Gigantic subreddit pinned a mod post titled “Grief is the price we pay for love.” Only a year after release, the MOBA/hero-shooter hybrid shuttered its servers after fighting tooth and nail to even release in the first place. Much like contemporaries Battleborn and Paragon, Gigantic pulled together a small, enthusiastic community, but nothing that could match the roaring success of Overwatch a year earlier.

Gigantic feels less like a sweaty esport and more like an unhinged arena shooter lobby

As a fan of Gigantic before its death I was elated when last year’s mysterious private playtest seemed to imply a revival was in the works, and even more elated to learn that it actually was. Gigantic is one of the few live service games to rise from the grave with Rampage Edition, now with a new studio and Arc Games (formerly Gearbox Publishing) behind the wheel. But if Gigantic was too late to the party to stay afloat the first time around, why would things be different half a decade later?

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