Author: John Linneman
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Marvel’s Spider-Man 2: the next big leap for PlayStation 5?
On the eve of PlayStation 5’s three-year anniversary, Insomniac Games has returned with a new Spider-Man adventure. Built for PlayStation 5, Marvel’s Spider-Man 2 expands on the Insomniac’s in-house technology, delivering a game with a larger scope and a brand-new spider plot to follow. The title in this case couldn’t be more apt with players…
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The Resident Evil 4 remake remains a legendary experience
[ad_1] Resident Evil 4 is one of the most influential video games in the history of the medium, a game that perfectly balances tense third-person gunplay, varied set pieces and impeccable pacing to deliver something truly unique at the time of its release. That made me regard the prospect of the 2023 remake with equal…
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Resident Evil Village PSVR2 tech review: superb visuals, game-changing controls
[ad_1] Resident Evil 7 is one of the best titles for the original PSVR with the extra immersion provided by the headset elevating the experience to a new level – despite using the same DualShock 4 controls as the standard game. Now we have PSVR2 support for Resident Evil Village and this time Capcom has…
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Gran Turismo 7 PSVR2 review: one of the best VR experiences on PS5
[ad_1] Cockpits and virtual reality are practically made for one another, with VR racing games delivering a sense of place and realism beyond anything you can experience on a flat panel. Many earlier VR headsets, like the original PSVR, were limited both by lower fidelity panels and hardware driving them. That makes the arrival of…
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Noblechairs Legend TX review: a premium fabric chair with plenty of adjustability
[ad_1] It was 2015 when I switched to a standing desk. This popular trend, designed to reduce the amount of time you spend sitting, certainly appealed to me. I had purchased a stool which I could use from time to time, but even still, my desk setup was designed for ergonomics rather than relaxation. I…
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Sony PlayStation VR2: the Digital Foundry hardware review
[ad_1] PlayStation VR2 arrives at a crucial moment for virtual reality gaming. In 2012 – with a duct-taped prototype in hand, John Carmack demonstrated what was possible: an incredible sense of presence and immersion for PC gamers. Over the next few years, however, the market began to fragment – Oculus transitioned from its own…
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How Song in the Smoke leverages PSVR 2’s cutting-edge features
[ad_1] We’re hugely excited by PlayStation VR2 and in common with many media outlets, Digital Foundry now has access to a headset, so we’re set for the review to come. Based on the unboxing experience, the physical design of the headset and the controllers does not disappoint, but what do game developers make of the…
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Goldeneye 007 is out for Series X/S and Switch – but how do the ports compare to the N64 version?
[ad_1] Since its original release on Nintendo 64, GoldenEye 007 has become an almost mythical game, the subject of countless stories about its four-player split-screen deathmatches or objective-driven single-player missions. That mythos has led to remasters and re-releases over the years, but the recent releases for Xbox consoles and Nintendo Switch still came as a…
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Dead Space tech review: this is what a best-in-class remake looks like
[ad_1] In 2008, EA released Visceral Games’ Dead Space – a dark sci-fi horror experience that quickly amasssed a following and spawn multiple follow-ups. Fifteen years later, Dead Space lives again thanks to EA Motive. In this full-on remake, Dead Space merges many of the latest innovations in the Frostbite engine with a fresh new…
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What works and what doesn’t in Forspoken on PS5
[ad_1] In 2012, Square-Enix unveiled a tech demo designed to showcase what the then next-generation of consoles might be able to deliver from a visual perspective. The demo was called Agni’s Philosophy and it was our first taste of the Luminous Engine which would go on to power the gorgeous Final Fantasy 15. A…