Author: [email protected] (Wes Fenlon)
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Can you guess which 2 mysterious games Deus Ex director Warren Spector secretly worked on, but decided not to be credited for?
Veteran PC game creator Warren Spector is credited with working on 46 games on Mobygames, though that may not be a perfectly comprehensive list for a designer and director who’s been making games since the 1980s. Actually, it’s definitely not a perfectly comprehensive list—while Mobygames has Spector’s credits on the likes of Deus Ex (producer…
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Contemptuous pros and drunk Royal Shakespeareans: Horror stories from the early days of videogame voice acting
The bar is high for videogame voice acting in 2024—it’s hard to accept anything less than excellence after the likes of Baldur’s Gate 3 and Disco Elysium and so many other games have elevated their scripts with powerful performances. But back in the ’90s, that was far more the exception than the rule, a topic…
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’90s PC gaming roundtable: Veterans behind LucasArts adventures, Prince of Persia, Broken Sword, and Deus Ex sharing stories
RSS Feed | Apple Podcasts | Spotify For our third and final roundtable from the 2024 Game Developers Conference, we put together a special panel—a quartet of developers who have all been making games since at least the year 1990, and are still active today. Joining us for this conversation: Charles Cecil – Broken Sword, Beneath a Steel Sky…
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New gaming handheld alert: Asus will stream info about ‘the next ROG Ally’ tomorrow
Back in January we reported that Asus was planning a new model of the ROG Ally gaming handheld for 2024, and the time appears to be nigh. Or nighly nigh, because according to an announcement in the ROG Discord server, “the next ROG Ally is coming,” and ROG’s community folks will be “getting hyped” about…
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Baldur’s Gate 3 once featured an even deeper co-op conversation system, but Swen Vincke said their ‘dialogue trees blew up so hard, we just couldn’t manage it’
In a recent RPG roundtable I hosted for the PC Gamer Chat Log podcast, something Larian founder Swen Vincke said caused my ears to perk up: the already impressive multiplayer roleplaying in Baldur’s Gate 3 was once even more involved than what made it into the final game. During the roundtable, Ted Peterson, writer and…
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Nintendo keeps playing DMCA whack-a-mole with Yuzu Switch emulator copies on Github, but it’ll never be able to fully stamp them out
It’s been two months since the makers of Nintendo Switch emulator Yuzu settled for $2.4 million, ceasing development and handing the code over to Nintendo. Before Yuzu was taken offline, though, countless emulation fans forked the code to their own Github repositories, creating a duplicate. Others backed the code up to other hosting platforms, which…
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Foundry is a very calm, pleasant building game I’d play if I got tired of several other ones
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The first sign of a building/automation game that’s destined to really get its hooks into me is the gulf between screenshots from veteran players and the reality of what I can build. Me: Check it out! I ran this conveyer belt of metal rods into a container, and then that container feeds them into a…
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‘Marketing’s dead, and I can back this s**t up’: Baldur’s Gate 3 publishing director says players ‘just want to be spoken to, and they don’t want to be bamboozled’
During Baldur’s Gate 3’s trip around the award circuit winning every major GOTY trophy there is, the developers at Larian have taken some of their stage time to criticize corporate greed and mass layoffs. In the wake of its massively successful self-published game, Larian hasn’t been shy about pointing the finger at what it sees…
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Slay the Spire co-creator advises that ‘taking risks is actually the least risky thing you can do,’ arguing for the appeal of ‘hyper-engaging’ games
Casey Yano, co-founder of Slay the Spire developer Mega Crit, quit his job several years ago to work on the deckbuilder that would eventually earn a 92% from PC Gamer and a 97% overwhelmingly positive rating on Steam. It wasn’t a smash hit at first, when it launched in early access, but as Slay the…
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Game devs praise Steam as a ‘democratic platform’ that ‘continues to be transformative’ for PC gaming today
We couldn’t hold a roundtable interview on the State of PC Gaming without asking developers about the most ubiquitous name in PC gaming: Steam. After 20 years the store is still a fixture, and despite increased competition from Epic, Ubisoft and other storefronts, it continues to thrive. The perspective of the developers we invited to…