We Are OFK review | PC Gamer

We Are OFK review | PC Gamer

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Need to know

What is it? An interactive series about the ups and downs of being 20-something in LA, and the making-of the virtual band OFK
Expect to pay:  $20/£18
Developer:
Team OFK
Publisher: Team OFK
Reviewed on: Windows 10, Intel i5-10500H, 16GB, RTX 3060 (Laptop)
Multiplayer? No
Link: ofk.cool (opens in new tab)

We Are OFK’s greatest flaws emerge from its hook: The game exists to launch OFK as a music project. It’s the fictional origin story of a ‘real’ virtual band (think of Riot’s K/DA musical group). The songs have to work as standalone commercial hits, leading to compromises that wouldn’t be made for a regular OST, all while the plot itself goes out of its way to criticise such compromises as inauthentic. The characters are also a product that the game is trying to sell: It badly wants me to like them, support them, and project myself onto them.

We Are OFK is focused on the band’s formation in a pastel-heavy LA, and features minimal interaction. Occasional dialogue options share insight into a character’s thoughts or feelings, but don’t affect anything outside of the moment. There’ll be two different ways to call someone a jerk, or three different ways to be hyped about boba, but you’re still stuck with “jerk” and “yay boba”. The story is split into five episodes that are about an hour long each, and will release weekly along with a single and music video.

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