Valve is paying a whole lot of developers to keep the Steam Deck's open-source software going

Valve is paying a whole lot of developers to keep the Steam Deck’s open-source software going

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The Steam Deck (opens in new tab) is an incredible bit of hardware, but the software that underpins it is just as impressive. From long-running open-source stalwarts like the Mesa graphics driver and the Vulkan API to Valve’s own Proton compatibility layer, the Deck only runs thanks to a lot of labour by open-source developers. Without them, the whole thing is just a big block of plastic.

Turns out that Valve understands that, because in a recent chat with the Verge (opens in new tab), Steam Deck designer Pierre-Loup Griffais mentioned that the company is paying over a hundred open-source devs to work on the various bits of software that keep the Steam Deck ticking. Valve has them working on stuff like Steam for ChromeOS and Linux, too (Griffais didn’t mention macOS though, which makes sense given the way Steam seems to freeze in panic whenever I launch it on a MacBook).

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