Todd Howard, director and executive producer at Bethesda, holds a copy of Fallout: 76.

Todd Howard says Bethesda’s trying to ‘increase our output’ with Elder Scrolls and Fallout ‘because we don’t want to wait that long either’

It’s been a decade since Fallout 4, and 13 years since The Elder Scrolls 5: Skyrim. Since then Bethesda hasn’t been sitting on its hands, with Fallout 76 releasing in 2018 and of course the studio’s main focus for several years being Starfield. But fans could occasionally be forgiven for wondering just how long these things take, more from a stance of thinking about how much more time one has on this ball of dust than mere entitlement. I was young when Skyrim came out, for god’s sake.

We know The Elder Scrolls 6 is in development, so while there’s no details beyond a teaser image there’s at least reason to be cheerful. But there’s nothing on Fallout 5 whatsoever, beyond a confirmation it exists, with Bethesda’s Emil Pagliarulo recently warning players “it takes time to make great stuff.”

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