Tiny Glade - a yellow plaster house on a grassy hill surrounded by walls

Tiny Glade’s castle-doodling demo is packed with delightful little reactive surprises

There has been a lot of anticipation for Tiny Glade in the cozy gaming circles I follow. Its an adorable little building toy inspired by the success of Townscaper but has you build idyllic little castles instead of seaside cities. After getting to spend some time with its upcoming demo, I am hurting to play with the rest of it.

As in Townscaper, Tiny Glade’s premise is that your builds are all reactive. If you draw a little dirt footpath up to your cozy curtain wall it will sprout an archway. Widen that path and your single archway will split into two. Windows placed together may spawn shutters while dragging a circular tower close to your other buildings will have them mesh together as if they’d always been there.

(Image credit: Pounce Light)

In the demo I can doodle a stone wall in any shape I please and watch it snake into existence or slither out if I hit the undo button. I can drop in circle towers or square buildings, shown as little wood frame previews while I decide on their size. There are windows, hanging lights, a brush for placing shrubs and flowers. There’s even a terrain height tool and a photo mode to play around with.

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