Agent 70, the hero of Anomaly Agent.

This 2D brawler is like Double Dragon meets Double Fine in a synth-soaked ’80s wonderland

Anomaly Agent feels like a tie-in game for an ’80s movie that never existed. 

The first game from developer Phew Phew Games, Anomaly Agent starts with a bang. You’re dropped into the action mid-mission, your boss harping at you over the radio to stay focused while interdimensional anomalies crop up all around you. You play as Agent 70, a gangly fellow dressed all in white, and you belong to TDAY, a group of agents tasked with investigating fractures in the space-time continuum that threaten reality itself. The first anomaly you encounter has you battling hordes of enemies along with a giant orb monster that can flip gravity and make you fight on the ceiling. Shortly after, a futuristically-dressed figure called the Artist pops up just long enough to hint at a wider story before disappearing again—but if you’re anything like me, you’ll be too busy punching your way through robots and clones and orbs to take much notice of the larger plot.

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