Contra: Operation Galuga

The new Contra: Operation Galuga crushed my skepticism with new ideas that actually work

It’s safe to say Contra passed on its crown as run-and-gun royalty a long time ago. The last truly great entry was 2011’s Hard Corps: Uprising—an unrecognizable-as-Contra game which doesn’t even bear the series name—and even before that point, Contra had muddled through multiple halfhearted reinventions in between quality games. I approached Operation Galuga with embers of optimism: It’s by WayForward, developers of 2007’s exceptional Contra 4, but its insistence on new playable characters with special abilities, perks bought with in-game currency, and an overhauled 3D look had me wary of another misguided attempt to complicate a formula defined by its simplicity.

What I got with Operation Galuga was just the opposite: a rock-solid celebration of classic Contra with new ideas that remix and recontextualize, but never crowd out, the shooter’s foundational meat and potatoes. 

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