TFT Patch 13.2 PBE Reveals Upcoming Changes for Hero Augments, Item Reworks

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TFT Patch 13.2 PBE Reveals Upcoming Changes for Hero Augments, Item Reworks


TFT Patch 13.2 PBE reveals a series of adjustments and reworks for a list of champions, Hero Augments and items.


Riot’s Teamfight Tactics team have deployed the upcoming Patch 13.2 changes on PBE servers, giving players a glimpse of the massive balance adjustments. Items receive major backend reworks, and more than a handful of champions become subjected to minor buffs and nerfs. The “backend” rework targets almost every TFT item, with a main focus on removing the bonus attack damage and ability power granted by each item.

Lulu, Lee Sin, Samira, Sejuani and more are targeted with adjustments that both include buffs, nerfs and minor ability changes. This article contains the potential 13.2 balance changes, which are now available for testing on PBE servers.

TFT Patch 13.2 PBE Champion Changes

Ashe

Damage from an Ability can critically strike.

Aurelion Sol

Meteor damage increased from 135/200/400 to 145/215/435

REWORK: An enemy cannot be frozen again for 4 seconds after being frozen.Stuns the enemy champion that has dealt the most damage this round for 2/2.25/2.5 seconds and deals 275/415/680
magic damage to them.

Stun: cannot move, attack, or cast Abilities

Zed: UPDATED: Zed will now become untargetable for a short amount of time. The champion teleports behind his target, Sunders 15/20/50 Armor for 6 seconds and enters KILL MODE for 7 seconds: Attacks deal 40/60/300 bonus physical damage and every 3rd attack deals 140/210/525 physical damage (125% Attack Damage 40/60/300) to all adjacent enemies.

Janna: Stun damage changed from 1.5/2/10 seconds to 1.25/2/10 seconds.
Janna Spell Magic damage changed from 100/150/1000 to 50/75/1000 magic damage. The champion sends a twister towards the largest group of enemies. The twister expands when it reaches its destination, knocking all nearby enemies up in the air.

Lulu
Lulu Magic Bolt Damage: 260/390/580

Attack Damage: 75/113/169 increased to 80/120/180

Zoe

Bubble Damage increased from 375/550/925 to 390/585/975

Samira
Fire Bullet Physical Damage: 450/681/3029 nerfed to 430/
Fire Bullet Attack Damage: 430/651/

Urgot

Attack Damage: 80/120/180 changed to 70/105/158

TFT Patch 13.2 PBE Augment Changes

The Augment would no longer boost previous tiers by 200%.

ADMIN previous tier boost reduced from 200% to 100%.

Anima Squad

Anima Squad members pose after champion kills, increasing their fame. Each point of fame will now grant 5 permanent health instead of 6 permanent health to each Anima Squad member.

Gadgeteen

REWORK: Each round, Gadgeteens create random modified weapons with powerful effects that fall apart after one round. Gadgeteens also gain Damage and Damage Reduction for each item equipped to them.
(3) Create 1 item, 3% per item.

(5) Create 2 items, 7% per item.

LaserCorps

REWORKED: When a LaserCorp agent attacks or is hit by an attack, their combat drone has deals magic damage to the agent’s target (0.40 second cooldown). When a LaserCorp agent dies, their drone is reassigned to the nearest living agent.

Drone lasers now deal:
(3) 30 magic damage
(5) 50 magic damage
(7) 80 magic damage
(9) 100 magic damage, and each agent gets a 2nd drone

Ox Force

TOOLTIP UPDATED: Ox Force units gain a range of Attack Speed that ramps as they lose Health. Once per combat they would no longer become invincible right away, they instead would go to one health and become immune to damage for 1 second.

(2) Once per combat at 50% Health, spawn a target dummy, move to a safe location, and restore 150 Health.

(3) And, Prankster dummies stun the enemy that killed them for 1.50 seconds.

(2) Once per combat at 50% Health, Pranksters spawn a target dummy, move to a safe location, and restore 150 Health.

(3) And, Prankster dummies stun the enemy that killed them for 1.50 seconds.

At the start of combat and every 5 seconds, the next attack instead fires a magic orb at a random target, which explodes for 50% Ability Power as magic damage. This would no longer happen “at the start of combat”, instead, Spellslinger would fire every 5 seconds.

Underground: UPDATED: The Underground must sneak through the sewers and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards. 

(3) Crack 2 vault lock after a player combat win, and 3 after a player combat loss

(5) Crack 3 vault lock after a player combat win, and 5 after a player combat loss

The Underground must sneak through the sewers after each player combat and crack 10 locks to open a vault. When the vault opens, you may choose to take the loot now, or attempt another heist for even better rewards.

(3) 2 locks per win, 3 per loss

(4) 2 locks per win, 4 per loss

(5) 3 locks per win, 5 per loss

(6) 4 locks per win, 7 per loss

Janna: Janna no longer gains 15 Mana per enemy hit. Instead, Riot has deployed a rework that allows her to now gain 50 Ability power and her ability now gains True Damage.

TFT Patch 13.2 PBE Hero Augment Changes

The upcoming TFT patch will deploy reworks for a list of Hero Augments, including Jinx and Janna. Several carry and support augments receive a considerable amount of buffs as Riot looks to adjust the new Set 8 meta.

Jinx (Get Excited!)

REWORK: Jinx gains 40% Attack Speed and Move speed in the beginning. Players no longer have to score a takedown to gain attack speed or move speed. On the other hand, the new rework triples this upon scoring a takedown for a span of 7 seconds.

Syndra (Empowered Reserves)

When you field Syndra, your team will now gain 5 Ability Power instead per champion on your bench instead of 6 Ability Power.

Sett (Regenerative Shields)

Players no longer gain Locket of the Iron Solari. Instead players gain Protector’s Vow. After your team’s shields break, Sett recharges them at 40% strength for 3 seconds.

Miss Fortune (Make It Rain)

CHANGED: Gain a Miss Fortune. After every 3 player combats fielded, she drops 10-20 gold (based on current Stage), instead of dropping a fixed amount if 20 gold.

If your bench is full at the end of a round, gain 3 experience points. Plauers will now also gain 2 random Tier 1 champions.

Cruel Pact

Buying XP costs 6 Health instead of gold. Heal 2 Health each round instead of 3 Health.

Underground Soul

Player no longer gains a Hextech Gunblade. Instead, the player gains a Zz’Rot Portal and an Ezreal. Your team counts as having 1 additional Underground.

Janna 

Janna no longer restores 15 Mana per hit. Instead, the champion gains 50 Ability Power and her ability does True Damage.

TFT Patch 13.2 Item Changes

Giant Slayer

REWORKED: Abilities and attacks deal 25% more damage to enemies with more than 1600 maximum Health. +30% Attack Damage +10% Attack Speed +20 Ability Power

Spear of Shojin

REWORKED:Every 3rd attack restores 20 additional Mana.

Infinite Edge

REWORKED: Damage from an Ability can critically strike.

Rapid Firecannon

REWORKED: Grants 1 bonus Attack Range and your attacks cannot miss.

Stattikk Shiv

REWORKED: Every 3rd attack unleashes chain lightning that bounces to 4 enemies, dealing 30 magic damage and 50% Shredding them for 5 seconds.

[Direct damage item]

Shred: reduce Magic Resist

Runaan’s Hurricane

REWORKED: Attacks fire a bolt at a nearby enemy, dealing 50% Attack Damage Attack damage as physical damage.

Last Whisper
REWORKED: Any physical damage dealt 50% Sunders the target for 5 seconds. This effect does not stack.a

[Unique – only 1 per champion]

Sunder: reduce Armor

Archangel’s Staff

REWORKED: Combat start: Grant Ability power 20 Ability Power every 5 seconds.

Morellonomicon
REWORKED: Magic or true damage from the holder’s Ability 10% Burns and 33% Wounds enemies for 10 seconds.
[Unique – only 1 per champion]

Burn: deals some of the target’s maximum Health as true damage

Wound: reduces healing received

Jeweled Gauntlet

REWORKED: Damage from an Ability can critically strike.

Blue Buff

REWORKED: Abilities cost 10 less Mana to cast.
If the holder gets at least 1 takedown within 3 seconds of casting, gain 10 Mana.
Unique – only 1 per champion

Protector’s’ Vow

Once per combat: At 40% Health, gain a 25% maximum Health shield that lasts up to 5 seconds and Armor 35 Armor and Magic resist 35 Magic Resist for the rest of combat.

Bramble Vest

Negates 75% bonus damage from incoming critical strikes. When struck by an attack, deal 75/100/150 (based on star level) magic damage to all nearby enemies (once every 2.5 seconds). Direct damage item

Sunfire Cape
Every 2 seconds, an enemy within 2 hexes is 10% Burned and 33% Wounded for 10 seconds.

Unique – only 1 per champion]

Burn: deals some of the target’s maximum Health as true damage.

Wound: reduces healing received

Shroud of Stillness
Combat start: Shoot a beam that 35% Mana Reaves enemies.
Unique – only 1 per champion]

Mana Reave: increase maximum Mana until the next cast

Dragon’s Claw

Every 2 seconds, regenerate 5% maximum Health.

Zephyr

REWORK: Combat start: Summon a whirlwind on the opposite side of the arena that removes the closest enemy from combat for 5 seconds.
Ignores crowd control immunity.]
[Unique – only 1 per champion

Quicksilver

REWORK: Combat start: Grant immunity to crowd control for 15 seconds.

Unique – only 1 per champion

Guardbreaker

REWORK: After damaging a shielded enemy, Abilities and attacks deal 30% more damage for 3 seconds.

Demonslayer

REWORK: Abilities and attacks deal70% more damage to enemies with more than 1600 maximum Health.

Spear of Hirana

REWORK: Every 3rd attack restores 30 additional Mana.

Blessed Bloodthirster

REWORK: Once per combat: At 40% Health, gain a 35%maximum Health shield that lasts up to 5 seconds.

Omnivamp: heal for some of damage dealt

Zenith Edge

REWORK: Damage from an Ability can critically strike.

Guinsoo’s Reckoning

REWORK: Attacks grant Attack speed 10% bonus Attack Speed. This effect stacks.

Statikk’s Favor

REWORK: Every 3rd attack unleashes chain lightning that bounces to 8 enemies, dealing 75 magic damage and 50% Shredding them for 5 seconds.

Runaan’s Tempest

REWORK: Attacks fire a bolt at a nearby enemy, dealing 100%Attack Damage Attack damage as physical damage.
Eternal Whisper
REWORK: Any physical damage dealt 50% Sunders the target for
the rest of combat. This effect does not stack.

Unique – only one per champion]

Sunder: reduce Armor

Urf Angel’s Staff

REWORK: Combat start: Gain Ability power 30 Ability Power every 4seconds.

More More-ellonomicon
REWORK: Magic or true damage from the holder’s Ability 60%Burns and 33% Wounds enemies for 30 seconds.

Unique – only 1 per champion]

Burn: deals some of the target’s maximum Health as true damage

Wound: reduces healing receive

Glamorous Gauntlet

REWORK: Damage from an Ability can critically strike.

To view the full list of item backend reworks, click here for the PBE notes from tactics tools.

When Does TFT Patch 13.2 Release?

TFT Patch 13.2 is slated to arrive on live servers later this month on Wednesday, January 27. Players can experience these changes on PBE (Public Beta Environment) servers. TFT Fans do have note that the planned 13.2 changes are subject to change and are not final. As Riot gathers player feedback on PBE testing, we expect to see more balance changes and updates until the patch is locked in for a global release.

The patch cadence might be affected due to a ”social engineering attack” on Riot’s development systems. However, Riot has stated that their TFT team would try their best to get the patch released on schedule.
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