Squadron 42 looks like it cost the millions it should have, but we're not sold on it yet

Squadron 42 looks like it cost the millions it should have, but we’re not sold on it yet

Over a decade after announcing Star Citizen, mastermind Chris Roberts has finally declared that its Squadron 42 singleplayer campaign—just a piece of the bigger Star Citizen “persistent universe,” which has raised over $600 million in crowdfunding—is feature complete and entering the “polish” phase.

No release date has been announced, and polishing may take “some time,” Roberts warns in a nearly 30-minute trailer celebrating the milestone. I’ll refrain from trying to guess a release date—who knows with Star Citizen—but the video does give us a wide-ranging tour of a big and complete-looking singleplayer campaign with space combat, first-person shooting, and performance-captured war speeches. Here are the biggest takeaways from our best look at Squadron 42 so far, as we see it:

  • They really went wild with the celebrity actors
  • The puzzles look straight out of Half-Life 2
  • We’re not blown away by the space combat
  • No surprises in the first-person shooting
  • But maybe stunning planetary approaches can carry it?

There are so many celebs

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