Russia says popular games have ‘hidden inserts’ targeting its youth, and it wants to whip up a ban list

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Vladimir Putin at his computer



Russia’s quest to remake its videogame industry continues. This time, reports Kommersant (opens in new tab), the country’s government has tasked the Prosecutor General’s office and various ministries with protecting Russian kids from the “negative influence” of games. What kind of negative influence? Well, a commission under the council of legislators (opens in new tab) looking into the matter alleges that a bunch of unnamed popular videogames contain “hidden inserts” and “ways of spreading information that affect one’s consciousness and subconscious”.

The commission is pitching a new pair of registers of approved and prohibited games, and a system whereby any game releasing in Russia will first have to be checked for “malware and prohibited content”—and, one assumes, mind-altering subliminal inserts—by one of the country’s ‘autonomous non-profit organisations’ called the Competence Centre for Import Substitution in the ICT Sphere (TsKIKT). The head of TsKIKT, Ilya Massukh, is Russia’s former deputy minister for telecommunications, and Kommersant wasn’t able to get a hold of him for comment.



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