Pyrene is a promising roguelike deckbuilder with all the overpowered builds your synergistic heart desires

Pyrene is a promising roguelike deckbuilder with all the overpowered builds your synergistic heart desires

I recently had the pleasure of playing a dash of Pyrene—and as someone with an upsetting amount of hours logged in games like Slay the Spire, I had a grand old time. Pyrene is a deckbuilding roguelike from developer team Two Tiny Dice, a studio headed up by Christophe Coyard—the mind behind the similarly-designed Escape the Fold.

Here’s the premise: your village gets attacked by monsters, and now you need to go gather materials to rebuild it. When you die, you black out and wake up back where you started—with all those handy little progression systems (like a tavern, a watchtower, and a marketplace) remaining static.



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