Publisher slashes Callisto Protocol sales hopes by over half after it fails to meet absurd expectations

20
Sneaky mutant in The Callisto Protocol



The Callisto Protocol’s publisher, Krafton, is pretty unhappy with how much the game is selling, but it might only have itself to blame. As reported by Yonhap (opens in new tab), the game’s sales expectations have been revised significantly downwards after it failed to meet the publisher’s ridiculous expectations since its release last month. Krafton had expected The Callisto Protocol to sell 5 million copies this year, but now puts that figure at around 2 million, which it admits still “will not be easy.”

In briefings during the game’s development, Krafton talked up The Callisto Protocol as a “Quad A (AAAA), all day!” experience (opens in new tab), which goes some way to explaining why the company poured 200 billion won ($161.6 million/£129.8 million) into the game over the course of three years. Despite the fact that The Callisto Protocol was the first game in a new series from a new studio, Krafton had high hopes for it, but those hopes have collided with reality since the game’s release.





www.pcgamer.com