Please don't change anything for Dragon's Dogma 2

Please don’t change anything for Dragon’s Dogma 2

[ad_1]

It’s official! Dragon’s Dogma 2 is on the way (opens in new tab). Here’s what we’re hoping to see in the sequel.

Sequels are meant to be innovative, allegedly, justifying their existence with big new features that’ll make you forget all about its predecessor. Maybe it will blow minds with creepy, realistic teeth (opens in new tab). Or be 10 times the size of the original. There’s always a boast, even if countless sequels have failed to live up to the expectations they spawn. But for Dragon’s Dogma 2, I don’t want any big changes. 

OK, maybe it could stand to look a bit prettier. Obviously a visual upgrade is inevitable, but I’m more concerned with the art. Dragon’s Dogma is not an ugly game, but it can be a bit on the bland side, which doesn’t do its already fairly generic fantasy world any favours, even while the systems that exist within it are anything but. Aside from that, though, I really just want more of the same. 

(Image credit: Capcom)

Capcom really did just knock it out of the park on the first go. Some games leave a mark on the medium just with a single neat feature, like Shadow of Mordor’s nemesis system, but Dragon’s Dogma has this stuff in spades. 

Capcom really did just knock it out of the park on the first go.

[ad_2]

www.pcgamer.com