Paradox Interactive just put a city within a city for the Cities: Skylines II launch

Paradox Interactive just put a city within a city for the Cities: Skylines II launch

The Cities: Skylines II launch has had quite the build up, with Paradox Interactive thinking up all kinds of wild PR stunts to drum up enthusiasm for the upcoming city builder—like suspending a bunch of content creators from a crane at GamesCom, for reasons. To add to the list of experimental ways the game studio is out there creating a buzz, they’ve been working alongside street artists 3D Joe & Max to show off in-game scenes through street art, out in the real world.

Because what’s a living city without a bit of graffiti?



www.pcgamer.com