Palworld - A player stands in front of Zoe & Grizzbolt in their party

Palworld dev says ‘a game without a multiplayer mode just doesn’t feel right in the era we live today’

2024 has so far seen two breakout hits and, while they’re very different prospects, both share some elements in common. Arrowhead’s Helldivers 2 is the current flavour of the moment, while just before that we saw the huge success of PocketPair’s Palworld. It might not seem the two have much crossover, but both are built around an irreverent multiplayer take on popular genres, extraction shooters and survival games, and the sense of community both have managed to foster feels key to their appeal.

PocketPair CEO and Palworld creator Takuro Mizobe has given an interview to Bloomberg, in which he muses over some of the reasons behind the game becoming such a smash. The 35 year-old Mizobe describes the current environment as one where a game must be fun to watch as well as play, and where multiplayer elements are essential: Pokémon is the most oft-cited inspiration, but Mizobe credits the game’s design to ideas lifted from several titles including ARK: Survival Evolved, Factorio and RimWorld. And once you have the foundation, then you start adding personality like… dead Pals?

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