A screenshot of CS2 with Nvidia G-Sync Pulsar enabled.

Nvidia’s G-Sync Pulsar hopes to banish a form of motion blur that’s plague PC gaming for years

One way to prevent motion blur from occurring on a gaming monitor is to speed up how fast a pixel is able to transition to another value. Us PC gamers know that—we’re always chasing lower response times and higher refresh rates. However, Nvidia tells me there’s another important factor in causing motion blur in monitors: our eyes. They hold onto information as it flashes in front of our eyes, causing blur, and the only way to get rid of that is to strobe a monitor’s backlight.

Remember Ultra Low Motion Blur? That’s essentially what we’re talking about here. Though Nvidia is bringing together a couple things to make for an all-round blur banishing tech with G-Sync Pulsar. Nvidia says it is designed specifically to provide a more advanced strobing technology that works in tandem with variable refresh rate technologies.

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