Nightingale is a crafting and survival game with some roots in old BioWare RPGs

Nightingale is a crafting and survival game with some roots in old BioWare RPGs

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Back in 2019 before its formal announcement, Nightingale billed itself as an online RPG, the first game from a new studio that former BioWare general manager Aaryn Flynn founded beneath Improbable, creators of the cloud-based multiplayer platform SpatialOS. That company then touted a focus on player agency, citing Neverwinter Nights’ player-created content as an inspiration. Under the studio’s new name, Inflexion Games, Flynn is now talking about what has since become a shared-world crafting-survival game set in a magical Victorian era. Despite the genre adjustment, it sounds like Nightingale still has some roots planted in old BioWare RPGs.

After announcing Nightingale with a reveal trailer last week, Flynn talked with Eurogamer, about the studio’s plans for its setting and the choice-based ways players can solve problems in the world.

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