New World game director admits 'we've made some mistakes by moving too fast'

New World game director admits ‘we’ve made some mistakes by moving too fast’

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Amazon’s fantasy MMO New World got off to a rough start, as it struggled with bugs, bots, and exploits. The situation has stabilized somewhat—or at least, it’s not as bad as it was—and the player counts, while nowhere near what they were at launch, are still respectable: Currently more than 104,000 people are playing it on Steam, although it’s still weighed down with a “mixed” user rating.

In an interview with PCGamesN, New World game director Scot Lane said the live game is the studio’s “top priority” and that when something goes wrong that impacts players, “it gets our full attention.” But this doesn’t hinder the development of new content too much, he explained, because they’re separate jobs.

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