The Sims 4

Meeting (and keeping) the neighbours in The Sims 4

[ad_1]

Let’s start with a joke. A man visits a doctor acclaimed for his ability to treat melancholia. “I can’t eat, I can’t sleep, I can’t go to the toilet,” says the man. “Please help me.” The doctor thinks, then replies, “Laughter is the best medicine. The legendary clown Blompo is in town. He’s exquisitely funny and will cure you of all your ills.” The man looks at the doctor. “That won’t help,” he says. “Why not?” replies the doctor. The man shrugs. “I am Blompo.” 

“Also,” he continues. “I’m trapped in the crawlspace of the demonic house. And so are you, otherwise we wouldn’t be talking.” Both the doctor and clown weep uncontrollably. Laughter! Applause! Curtain down. But we’re getting ahead of ourselves. This month’s diary is no mere novelty train ride through the human psyche. No. We’re taking a simple, suburban family home and turning it into a dark mirror of society. What follows is nothing less than commentary on the decline of neighbourhood values and the death of the big society. It’s also a story about people in boxes wetting their pants. We’ll get to that too.

Wardrobe torment

(Image credit: Electronic Arts)

Your hosts on this journey are the Klemps, a mysterious family eager to move into their new Sim neighbourhood. It takes a long time to create the Klemps, because I want them to be perfect. They have to be exactly the right sort of sinister. They must look benign enough to approach and evil enough that you’ve got nobody else to blame when they are entombed in their walls. After trying a few classic options—sinister clown, robed cultist, young Tory—I settle on an aesthetic I like to call ‘Cannibalcore’. Maximiliano and Wilhelmina Klemp become flesh: knitwear models for a suicide cult.

[ad_2]

www.pcgamer.com