A first-person view of a Space Marine shooting a boltgun at a daemon in Warhammer 40,000: Boltgun.

Making a videogame and running a circus have more in common than you think

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SECRET LEVEL

PC Gamer magazine UK issue 378, US issue 366.

(Image credit: Future)

This article first appeared in PC Gamer magazine issue 378 in December 2022, as part of our Secret Level series. Every month we talk to the unsung heroes of games development, and explore what makes their roles vital.  

Peter Willington and Tess Cartwright work at Auroch Digital (opens in new tab)—Peter as production director, Tess as producer. The skills required are very similar, but their roads into the industry were very different. It’s interesting, therefore, that they both found transferable skills in their previous lives that help them in the day job now. 

Peter has a background in journalism and marketing, including editorial duties at Pocket Gamer. He met Auroch Digital’s studio director Tomas Rawlings while on the journalism side of the industry and developed a friendly relationship. “Then a job for a producer came up,” he says. “There was quite a lot of overlap between running editorial [and the role of producer], and so I became a producer for Auroch Digital just over seven years ago now.” 

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