Madcap modders have ported PS2 platformer Jak and Daxter to PC

Madcap modders have ported PS2 platformer Jak and Daxter to PC

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Emulation is impressive work, often the only route to preserving games, but in recent years some skilled programmers have started tackling full-on decompilations of classic games so that they can be studied and played on newer hardware. Now a team has taken on and managed the shocking task of porting Jak and Daxter, Naughty Dog’s PS2-era action game, to a form that works on the PC. 

Recent comparable projects have taken on Super Mario 64 (opens in new tab) and The Legend of Zelda: Ocarina of Time (opens in new tab). Unlike those projects, however, Jak and Daxter wasn’t written in widely-understood programming language C. Its code was written in a dialect of Lisp, already a language with fewer programmers, called GOAL that was developed in-house by Naughty Dog. So you’re talking about an all-but-lost programming language that’s based on another rather rare language. 



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