Left 4 Dead creator on the boom in co-op games: 'There still aren't enough'

Left 4 Dead prototype leaks

[ad_1]

After working on Counter-Strike: Condition Zero under contract for Valve, Turtle Rock Studios had a couple of ideas in the works. One was a first-person wizard game that never got off the ground, while the other was a mod for Counter-Strike that transformed the counter-terrorists into bots who came at you in swarms and only attacked with knives. This was Terror-Strike, and it was the foundation of Left 4 Dead.

As Turtle Rock founder Michael Booth explains in the Left 4 Dead commentary, “While we were developing bots for Counter-Strike: Source we discovered that a few of us armed to the teeth with automatic weaponry against 30 knife-wielding enemy bots was a lot of fun. After shipping Counter-Strike: Source in late 2004 we started experimenting with new game prototypes. That basic kernel of ‘small team of friends against hordes of clawing enemies’ was something we kept coming back to and we soon realized that the ‘co-op vs the horde game’ had a ton of potential.”

[ad_2]

www.pcgamer.com