MGS2

Konami says to expect slowdown in some Metal Gear Solid cutscenes, but a patch is coming post-launch

Metal Gear Solid: Master Collection is out on Tuesday, finally bringing the best Metal Gear game—MGS3—to PC for the first time. As I wrote in my preview back in August, I’m still disappointed by how barebones the ports of these great games are. While Konami’s going above and beyond with its included bonus materials and different regional versions of the games, their work on the underlying emulation—like running the games at higher resolutions and framerates—leaves a lot to be desired. Speaking to IGN, Konami has also now confirmed several issues that haven’t been fixed in time for the launch.

While some of Konami’s statements to IGN are pretty vague, we can sum up a few of the problems that attentive players will catch this week: 



www.pcgamer.com