Two people looking at a camera

Jonathan Nolan explains some of the best parts of filming the Fallout series, ‘we stuck human fingers in the mouth of the Gulper’

It’s tough work adapting a beloved game like Fallout to a TV series. With almost 30 years of games, lore, and players with hundreds of hours getting everything just right, director Jonathan Nolan certainly had his work cut out for him when filming for the upcoming TV show began. 

“We really wanted to have a high level of fidelity to the costumes and props,” Nolan explains to me during an interview. “We looked at all the games, but we looked at Fallout 4, probably more than any of the other games.” 

In the first few episodes, you get to see tons of new locations like Vault 33, the city of Filly, which is just a big junkyard and what’s left of the greater Los Angeles in 2296, and even the Brotherhood of Steel’s headquarters. The props and costumes that everyone wears really do look like they were pulled out of the apocalypse, but specifically Fallout’s version of it. Stimpacks are floating around along with lockpicks and ammo in the convenience shop in Filly and T-60 armour shut away in a maintenance shed on the outskirts of the Brotherhood’s settlement. 

Power Armour suit standing in a red room

(Image credit: Amazon MGM Studios)

But not every prop is as easy to get right as a RadAway pack or a vault boy bobblehead. While I didn’t get another glimpse of this creature in the first few episodes, the Gulper does make a quick appearance in the trailer, and this monstrosity looks like just the right amount of disgusting for Fallout with its fleshy pink spikes and… human fingers for teeth?

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