Pocketpair CEO Takuro Mizobe over an image of Palworld

It’s a miracle that Palworld exists, according to the studio founder: ‘It was the antithesis of proper game development’

You could make a convincing argument that Steam sensation Palworld shouldn’t exist, but you don’t have to—the game’s creator has already made that argument himself.  Not because it’s controversial, though it is that—the bizarre mash-up of sandbox survival and perverse reimagining of catching ‘em all has been accused of copying Pokémon models and using AI art. Even PETA provided a statement to Insider Gaming regarding players’ ability to devour their Pals after using them for hard labor (unsurprisingly, the group doesn’t seem thrilled by the idea.) 

But before all that, a few days prior to launch, the head of Palworld developer Pocketpair wrote a lengthy blog post about everything that went wrong during its extremely unmethodical development. From the lack of a concrete budget to a completely inexperienced team, the game’s completion and successful launch are mind-boggling.

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