Helldivers 2 patch 'tunes' those civilian extract missions that were murdering everyone as Arrowhead continues to manage login queues

Helldivers 2 patch ‘tunes’ those civilian extract missions that were murdering everyone as Arrowhead continues to manage login queues

Last week, Helldivers 2’s simulated galactic war saw its first narrativized twist when the Automaton menace launched a surprise attack on the Xzar system. The event unlocked new planets and civilian extraction missions which proved so difficult that even experienced players couldn’t complete them. This led many to assume the abnormal difficulty spike was either a bug or an intentional tipping of scales in the robots’ favor by Arrowhead Games to challenge Super Earth’s liberation streak.

Both scenarios are still on the table, but the latest Helldivers 2 patch, version 1.000.10, might bring relief: Arrowhead has “tuned” the difficulty of civilian extraction missions. Version 1.000.10 comes only a few days after the release of 1.000.009, which reduced the difficulty of the “defend event.” I managed to log in long enough to test out the patch and confirm the civilian extraction mission that gave our group trouble just a few days ago is now a cakewalk at lower difficulties.

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