Forza Motorsport Porsche close-up

Forza Motorsport review | PC Gamer

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There’s one lap to go at Laguna Seca, an angry, bucking beast of a circuit in the California desert where I’ve so far been shepherding a Civic to a bang-average fourth place finish. But this is Forza multiplayer: it’s not over until the penalties are counted up, the ‘mute all’ button is pressed and the checkered flag is taken. The leader has a problem: their soft tires are shot. They’ve been losing a second to their runner-up every sector, and now as they head into the infamous corkscrew chicane, they’re side-by-side in the braking zone. 

Need to know

What is it? The closest PC gaming has to Gran Turismo, now even shinier.
Release date: October 5 (early access), October 10, 2023
Expect to pay: £70 / $70, Microsoft Store (Day one on Game Pass Ultimate)
Developer: Turn 10 Studios
Publisher: Microsoft
Reviewed on: i7 9700K, RTX 2080 TI, 16GB RAM
Multiplayer? Yes
Link: Official site

I can see on the minimap that this does not go well for either party. They’re both off track, and one of them clatters into the car in front of me as they’re rejoining the asphalt. With three corners left, having been absolutely nowhere at the start of this lap, I’m about to win the race. Except I don’t win the race. What happens instead is that I take those last corners so cautiously that one of the stricken corkscrew victims pulls back to within 1.2 seconds of me—and I’m carrying 1.2 seconds of penalties for corner cutting. I cross the line first, and finish second. 

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