Do glory kills need to calm the hell down?

Do glory kills need to calm the hell down?

[ad_1]

Far Cry is, ostensibly at least, about fighting for a righteous revolutionary cause—liberating a Caribbean island from an almost parodically evil tyrant. So it was a bit weird the first time I performed a glory kill in which my character slammed a machete blade through some poor lady soldier’s temple. The blade bursts out of the other side of her head with a geyser of blood. Her face is a mixture of shock and agony, which at least seems like an accurate response.

At which point I felt it fair to wonder: Are glory kill designers okay?

[ad_2]

www.pcgamer.com