A figure with glowing eyes and bloody hands stares into the camera.

Cuba’s ‘first major indie game’ is a gorgeous platformer about bad decisions and environmental catastrophe, so long as you can get over the checkpoints

Saviorless is beautiful, which is handy, because I’ve had to look at the same parts of it again and again in the few hours I’ve spent with it to write this piece. Released this week on Steam and Epic by Cuban studio Empty Head Games and billed irresistibly as the country’s “first major indie game,” Saviorless is a 2D side-scrolling platformer that looks for all the world like a very pretty, very sombre Saturday morning cartoon.

It’s visually arresting at every step; the world a kind of muted post-apocalypse wrought by an unintentional environmental catastrophe. The herons have been hunted to near-extinction, the buildings all have an inconvenient tendency to collapse, and what few people remain besides the player character seem to have eaten their own sins. Seriously: One of the few lifeforms that exist in abundance are parasitic worms that burst out of the people you meet at inopportune moments, staining the art’s clean lines and bold colours with dull, wet gore.

(Image credit: Dear Villagers)

The vibes are impeccable, and they’re what keeps pulling me back to the game. Don’t get me wrong, the platforming isn’t bad, but the game hasn’t felt like anything I’ve not played before in the hour or two I’ve spent in it so far. 

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