Chief producer of the Yakuza series wasn't worried about going turn-based back in Yakuza: Like a Dragon, saying, 'we are confident that we can make an enjoyable game, even if it is in a genre we have never made before'

Chief producer of the Yakuza series wasn’t worried about going turn-based back in Yakuza: Like a Dragon, saying, ‘we are confident that we can make an enjoyable game, even if it is in a genre we have never made before’

The Yakuza/Like a Dragon games are an annualized series, a new entry appearing every year since 2014, and sometimes two per year—as was the case in 2023, when Ryu Ga Gotoku Studio released both Like a Dragon: Ishin! and Like a Dragon Gaiden: The Man Who Erased His Name. With so many games coming out, making sure they feel at least a little different, with changing protagonists, locations, and time periods, is essential. Changing the combat system was one of the most surprising shifts.

When the turn-based JRPG combat of Yakuza: Like a Dragon was first revealed in a trailer on April 1, 2019, some players assumed it was an April fool’s joke and it would stick with the series’ brawler-style combat. But RGG was serious, and the mainline series is staying turn-based for next year’s Like a Dragon: Infinite Wealth.

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