Morrowind

Bethesda won’t make a game as cool as Morrowind ever again, so thank god an original dev has come back 20 years on to make quest mods for it

The Elder Scrolls 3: Morrowind is my favourite game of all time. It’s also ugly, unintuitive, and has a combat system assembled by someone who wanted to combine all the worst parts of tabletop RPGs and videogames just to see what would happen. Now, to right-thinking people like you and me, that just adds to its charm, but it probably also goes some way to explaining why Bethesda moved on to develop much more digestible fare and why there are so few Morrowind-likes that aren’t made by mad, wonderful indie devs.

But wait, there’s more Morrowind! And it’s even kind of official, or at least as official as we’re gonna get without Todd Howard having a radical change of heart. It’s called Red Wisdom – An Ashlander Prophecy (via GamesRadar), and it’s a mod for Morrowind that adds a chunky new questline to the game written by Douglas Goodall, who worked as a writer and designer on Morrowind in the way-back-when of the early 2000s, before leaving the studio in 2002 after creative disagreements.

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