XDefiant promo art - three XDefiant soldiers and an XDefiant robot dog charging at an enemy

Behind its identikit theme and terrible name, XDefiant is the perfect antidote to those tired of Call of Duty’s modern-day bloat

I’m having fun with XDefiant. There are caveats, but sometimes simplicity is best, something that Ubisoft seems to have grasped with the release of it’s newest free-to-play FPS, which incomprehensibly pits nameless mooks from the developer’s collection of franchises against each other in tense player vs player arena brawls that are fast-paced and just the right side of overwhelming. 

As someone hurtling towards his mid-30s and desperately nostalgic for a time when I could play Call of Duty without having to remember which of this season’s handful of new weapons I’m supposed to be using for a scant competitive advantage, XDefiant’s compact initial offering is exciting. 24 weapons, split between a few different categories and unlocked by simple challenges like “kill an enemy from far away” and “hipfire your foes to death like the warrior you are” feels just enticing enough to get my lizard brain invested, while weapon progression is slow enough that it actually makes sense.

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