Ryan Gosling from Blade Runner 2049 lit up by purple light with several floating play time markers haunting him, like ghosts of the past.

After 2023, I’ve had my fill of 100+ hour sprawling mega-games for a while

Games are big nowadays. That’s not necessarily a bad thing—it’s good to get value for your money. But the industry at-large has gone from having an identity Crysis over visual fidelity into wanting everything to be bigger, better, and forever. I’m left with a single question: is anybody else tired, dude?

Some time in the past decade or so, games with focused identities—like Assassin’s Creed—began to unravel into huge open-world RPG collectathons. That’s been somewhat redressed with Assassins Creed Mirage, but it’s hardly the first series to swing that way. 

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