An image of Jebediah Kerman from Kerbal Space Program, standing in front of a detonating rocket.

2022 saw launcher bloat turn from a minor annoyance into a genuine problem

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Patching a game to add a launcher is like doing an operation to put in an appendix, and it’s become alarmingly common this year. Once, I seem to recall, patches fixed bugs, corrected typos, and added new content, but since a September “Quality of life update” to the BioShock games (opens in new tab) added an utterly redundant new launcher, I’ve begun to worry that every update to my games library carries an unwelcome guest.

This is nothing new. The infestation of launchers in our start menus has been a nuisance for years, but February’s release of the Steam Deck (opens in new tab) means they’ve graduated from irritant to a potentially game-breaking problem. The addition of the 2K launcher to the BioShock Remastered Collection didn’t just add one more useless ritual you had to perform to play the thing you bought, it straight-up broke the games for users on Linux (opens in new tab) and Steam Deck. Valve’s Proton compatibility layer could translate BioShock itself from Windows to Linux without breaking a sweat, but the launcher? It had no clue what to do with that.

(Image credit: 2K)

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