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In a year marked by layoffs across various game studios, Telltale Games has become the latest casualty in the turbulent video game industry. This distressing development follows reports of layoffs at prominent studios like Epic Games, Crystal Dynamics, and Team17. The first signs of trouble at Telltale Games surfaced through a post by Jonah Huang, a former cinematic artist at the studio. Huang revealed that a significant portion of the team had been laid off in early September, raising concerns about the fate of “The Wolf Among Us 2,” the sequel to the surprise hit from 2013.
Telltale Games has since confirmed the layoffs, citing “current market conditions” as the primary reason. In a statement, they expressed regret over the necessity of such actions and emphasized their ongoing commitment to storytelling. The studio also reassured that all ongoing projects remain in production. It’s worth noting that this iteration of Telltale Games is the second, following the original studio’s financial troubles in 2018, which led to its closure. The studio was later revived under LCG Entertainment, retaining many of its assets and intellectual properties.
As the gaming industry continues to grapple with uncertainties and challenges, the situation at Telltale Games underscores the volatile nature of the field. Layoffs have become an unfortunate recurring theme, leaving many talented individuals in the industry uncertain about their futures. The impact of these layoffs extends beyond the affected individuals to the projects they were working on, leaving fans of Telltale’s storytelling anxious about the fate of ongoing developments.
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