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Subnautica’s updated to Version 2.0 & brings many improvements and bug fixes

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Immersive underwater adventure Subnautica’s new update is rolling out today on multiple platforms including the Nintendo Switch system. The developers say that the Subnautica update has been a labour of love for the team and they have accomplished a lot of what they wanted to achieve with the update which includes a number of quality of live upgrades, performance improvements, and additional accessibility options.

“This update has been a labor of love for the entire Subnautica team. As you might have seen in some of our previous blog posts, a lot of time has been spent addressing a ton of tech debt and bringing across some improved code from Below Zero.”

Subnautica Version 2.0 patch notes:

  • Improved font rendering to increase UI readability and visual quality
  • Adds accessibility features: UI scaling, PDA pause, option to disable light flashes 
  • Item bars
  • Adds pinned recipes
  • Adds run mode
  • Improved Air Bladder functionality
  • Adds the Large Room and Glass Dome base pieces from Subnautica: Below Zero
  • Adds Land Hatches from Subnautica: Below Zero
  • Pings are now visible when piloting the Cyclops
  • Save system improvements
  • Improved performance 
  • Improved subtitles sync
  • Loading screen improvements
  • Intro skipping improvements
  • Various performance optimizations
  • Improved control mapping, for things like transferring items between inventory and storage
  • Fixed some creatures not spawning properly
  • Fixes for some VFX issues
  • Fixed multiple terrain streaming issues (vehicles/items falling through)
  • Fixed multiple issues related to base-building, vehicles
  • Fixes for many possible photosensitive issues
  • …And many more various bug fixes! 

Source

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