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Square Enix plans to slim down their future games lineup to ensure higher quality

Square Enix has released a steady stream of high quality titles over the last year, though not all of them have been commercial successes. Speaking to investors, the company CEO Takashi Kiryu, said that it will slimming down its future offerings in order to ensure that they are all of a very high quality. This news will come as a blow to those who are fans of the more experimental RPGs the company has put out in the past.

Q: Has the way that your development function has spread to cover so many bases made controlling your development efforts more difficult?
A: It has less to do with our development function and more to do with the numerous entries in our lineup. I want to structure our development function so that we are able to ensure higher quality from each title by slimming down our lineup.

Q: Why have you been unable to slim down your lineup until now?
A: As our customers’ needs and the types of devices available have diversified, we have tried to produce hits by developing a wide variety of titles rather than by focusing only on certain ones. I believe that this has resulted in the splintering of our resource pool. Meanwhile, there have been clear winners and losers among the major titles released recently in the gamingmarket, and it has become possible for even indies titles to make their presence felt. The market is increasingly polarized between blockbuster and indies titles, but I feel that we have developed many titles that fell somewhere in the middle. I wantto make clearer distinctions going forward.

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